Level/Size/Type: | Level 1 Small Humanoid |
Climate/Terrain: | Temperate land |
Frequency: | Common |
Organization: | Tribe |
Activity Cycle: | Day |
Diet: | Omnivore |
Treasure: | |
Number Appearing: | 2-8 (2d4) gang, 6-36 (6d6) raiding party, 60-360 (6d6 × 10) tribe |
Hit Points: | 2d6+1 (8 hp), 0 regen × 4 rests |
Threshold of Pain: | 3 |
Overwhelming Pain: | 3 |
Strike: | +1 (+3 melee, +5 ranged, 0 magic) +1 Proficiency |
Damage: | +0 (+1 melee, +3 ranged, -2 magic) |
Defenses: | 17, Passive 15, Cel 14, Vgr 12, Spr 9 |
Defense Breakdown: | +1 Agi, +1 Fort, +0 Will, +2 Natural Armor, +3 Hide, +1 Light Wooden Shield, +1 Size |
Speed: | 20 feet |
Initiative: | 1d6+5 |
Attributes: | Str 1, Dex 3, Con 1, Int -2, Wis -1, Per -2 |
Attacks: | Dagger +6 1d3+3 Fast 5 ft. |
Handaxe +4 1d4+1 Fast |
Longsword +4 1d6+1 Standard |
Shortbow +6 1d4+3 Swift 40 ft. |
Special Qualities: | |