Ghoul

Level/Size/Type:Level 3 Medium Undead Humanoid (Unholy)
Climate/Terrain:Any land, especially graveyards and battlefields
Frequency:Rare
Organization:Pack
Activity Cycle:Night
Diet:Humanoids
Treasure:None
Number Appearing:2-8 pack, 10-40 horde
Hit Points:3d8 (13 hp), +3 regen × 3 rests
Threshold of Pain:8
Overwhelming Pain:0
Strike:+3 (+5 melee, +5 ranged, +2 magic)
Damage:+2 (+4 melee, +4 ranged, +1 magic)
Defenses:15, Passive 10, Cel 16, Vgr 15, Spr 12
Defense Breakdown:+4 Agi, +5 Fort, +2 Will
Speed:20 feet
Initiative:1d6+4
Attributes:Str 2, Dex 2, Con —, Int -1, Wis 0, Per —
Attacks:Claw +5 1d6+4 Slashing Fast
followup +5/Vgr 1d8 Paralysis Free
Paralysis damage recovers at the rate of 1 every 15 minutes.

Bite +5 2d4+4 Piercing Fast

Double Claw Standard
The ghoul makes two basic Claw attacks at a -2 penalty to each. If both attacks hit, the ghoul makes a free Bite attack.
Special Qualities:Spell resistance: Ghouls take half damage from cold-based and electrical attacks.