Ghoul
Level/Size/Type: | Level 3 Medium Undead Humanoid (Unholy) |
---|---|
Climate/Terrain: | Any land, especially graveyards and battlefields |
Frequency: | Rare |
Organization: | Pack |
Activity Cycle: | Night |
Diet: | Humanoids |
Treasure: | None |
Number Appearing: | 2-8 pack, 10-40 horde |
Hit Points: | 3d8 (13 hp), +3 regen × 3 rests |
Threshold of Pain: | 8 |
Overwhelming Pain: | 0 |
Strike: | +3 (+5 melee, +5 ranged, +2 magic) |
Damage: | +2 (+4 melee, +4 ranged, +1 magic) |
Defenses: | 15, Passive 10, Cel 16, Vgr 15, Spr 12 |
Defense Breakdown: | +4 Agi, +5 Fort, +2 Will |
Speed: | 20 feet |
Initiative: | 1d6+4 |
Attributes: | Str 2, Dex 2, Con —, Int -1, Wis 0, Per — |
Attacks: | Claw +5 1d6+4 Slashing Fast
followup +5/Vgr 1d8 Paralysis Free Paralysis damage recovers at the rate of 1 every 15 minutes. Bite +5 2d4+4 Piercing Fast Double Claw Standard The ghoul makes two basic Claw attacks at a -2 penalty to each. If both attacks hit, the ghoul makes a free Bite attack. |
Special Qualities: | Spell resistance: Ghouls take half damage from cold-based and electrical attacks. |